AI Insights · Timothy · July 2025
Top 5 Slime Games Performance in Bulgaria Q2 2025
Explore the performance trends of the top slime games in Bulgaria during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, slime games in Bulgaria experienced varying levels of success. Using data from Sensor Tower, we explore the trends of the top five slime games on the unified platform.
My Talking Slimy: Slime Cat 3D from Pixeland LLC saw a modest increase in weekly revenue, peaking at approximately $134 in late June. Downloads initially spiked at 329 in April but gradually declined to 148 by the end of the quarter. Active users hovered around 2.5K, showing stability with slight fluctuations.
PlaySlime:Slime Simulator Game maintained a steady revenue, with a notable peak of $103 in April. Weekly downloads varied, reaching a high of 134 in mid-April. The game kept a consistent base of active users, remaining above 1K throughout the quarter.
Slime Pet: ASMR Virtual Friend faced challenges with no recorded downloads but managed to generate revenue peaking at $51 in early May.
I, Slime by Games Hub Hong Kong Limited, despite its late release in May, achieved a high initial revenue of $204, though it tapered off to $15 by the end of June. Downloads were minimal, with a peak of 22 in its launch week.
Slime Maker Games For Kids by Pazu Games Ltd saw fluctuations in revenue, with a peak of $50 in early June, while maintaining a small but consistent active user base of around 20.
For more detailed insights and data on these applications, visit Sensor Tower.